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Selected Articles

... published in The Chronicle of Higher Education

Journals Find Fakery in Many Images Submitted to Support Research

As computer programs make images easier than ever to manipulate, editors at a growing number of scientific publications are turning into image detectives -- and are alarmed at the level of tampering they find.

Nerf Guns Strike a Nerve on Campuses

A game of tag called Humans vs. Zombies, played with Nerf dart guns, has raised controversy on some campuses — but it is played enthusiastically at Goucher College.

YouTube Professors: Scholars as Online Video Stars

Colleges are uploading recordings of lectures to YouTube, where they are finding new audiences.

His Video Message Out, a Professor of Computer Science Contemplates the Last Months Ahead

A terminally ill professor of computer science whose last lecture brought him fame describes what he expects to accomplish in the rest of his days.

The Mud-Wrestling Media Maven From MIT

Henry Jenkins is at the forefront of exploring how digital technologies are reshaping popular culture. He has won millions of dollars for scholarly projects. And he still finds time to serve as an intensely hands-on housemaster.

An Anthropologist Explores the Culture of Video Blogging

Feature about a Kansas State University professor and his students who are studying the culture of video blogging.

Book 2.0: Scholars Turn Monographs Into Digital Conversations

Cover story about how academics inspired by Wikipedia and blogs are rethinking scholarly books.

Berkeley Professor Searches for 'Truth' About the Twin Towers

A scientist's computer simulations of the 9/11 attacks in New York have led him to raise questions about the Twin Towers' design and to become an advocate for skyscraper safety.

Scribes of the Digital Era

A library-scanning project brings public-domain books online and offers and alternative to Google's model.

National Archives' Secret Deal With CIA

In exclusive interivews, top officials from the National Archives discuss how they struck a classified agreement with the CIA spelling out how the two federal agencies would work together to remove documents from the archives' shelves for the purpose of reclassification

 

... in The New York Times

Taking Video Games Seriously, as Art and Product

Review of the book Trigger Happy, which argues that video games have become cultural products worthy of serious consideration.

A Historian Presents the Civil War, Online and Unfiltered by Historian

Look at an interactive history project by a prominent civil-war historian that gives users a chance to explore original archival materials at the click of a mouse.

Class in a 3-D Lecture Hall

Professors experiment with using the kinds of visual interactive environments from video games as virtual classroom spaces.

Lose the Seat Belts and Step on the Gas

Review of the video game Crazy Taxi, which makes cab rides through Times Square seem tame in comparison.

 

... in PopPolitics.com

The Communication Gap

Written during a month-long journalism fellowship in Finland, this dispatch looks at an event billed as the world's largest multimedia party.

Katie.com

A teenaged girl who was molested by a man she met in an Internet chat room faced unexpected challenges when she opened up a Web site to tell her story, as many anonymous commenters blamed her for what happened.

Video Killed the Video Game Star

Review of the film Lara Croft: Tomb Raider, a failed Hollyood attempt to translate a popular video game character to the big screen.

 

... about new media

The Journalist in the Chat Room: An Analysis of Washingtonpost.com's Live Online

A look at how the role of the journalist changes during online chats hosted by newspapers, arguing that such chats increase reader interaction and make the newsgathering process more transparent.

Textuality in Cyberspace: MUDs and Written Experience

An ethnography of a text-based virtual environment, written back in 1994 but still cited in discussions of online interaction.

 

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